using System;
using UnityEngine;
using System.Collections;
public class AccountPanel : BasePanel
{
	
	#region implemented abstract members of BasePanel
	public override IEnumerator Init ()
	{
		throw new NotImplementedException ();
	}

	public override void Refresh ()
	{
		throw new NotImplementedException ();
	}

	public override void Show ()
	{
		throw new NotImplementedException ();
	}

	public override void Hide ()
	{
		throw new NotImplementedException ();
	}
	#endregion
}


